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Gold Mines are resource buildings that generate Coins. Gold Mines are a resource node similar to Farms, which produce goods.  As the mine produces coins, an indicator over the mine will show when coins are ready to be collected.  Clicking the mine will move the coins to the Coin Storage, where they can be spent.  When the Coin Storage is full, mine production will cease.

Tiers[]

Level Capacity Production Hitpoints Cost Time
1 150
CoE - Icon - Coin - small
150
CoE - Icon - Goods - Small
1M
2 1000
CoE - Icon - Coin - small
300
CoE - Icon - Coin - small
5,400 300
CoE - Icon - Goods - Small
5M
3 1,500
CoE - Icon - Coin - small
450
CoE - Icon - Coin - small
6,000 700
CoE - Icon - Goods - Small
15M
4 2,500
CoE - Icon - Coin - small
600
CoE - Icon - Coin - small
6,600 1,400
CoE - Icon - Goods - Small
1H
5 10,000
CoE - Icon - Coin - small
750
CoE - Icon - Coin - small
3,000
CoE - Icon - Goods - Small
4H
6 20,000
CoE - Icon - Coin - small
900
CoE - Icon - Coin - small
7,000
CoE - Icon - Goods - Small
12H
7 30,000
CoE - Icon - Coin - small
1,100
CoE - Icon - Coin - small
7,600 14,000
CoE - Icon - Goods - Small
1D
8 50,000
CoE - Icon - Coin - small
1,300
CoE - Icon - Coin - small
7,900 28,000
CoE - Icon - Goods - Small
2D
9 75,000
CoE - Icon - Coin - small
1,600
CoE - Icon - Coin - small
8,200 56,000
CoE - Icon - Goods - Small
3D
10 100,000
CoE - Icon - Coin - small
1,900
CoE - Icon - Coin - small
84,000
CoE - Icon - Goods - Small
4D
11 150,000
CoE - Icon - Coin - small
2,300
CoE - Icon - Coin - small
168,000
CoE - Icon - Goods - Small
5D

As Backup Coin Storage[]

In early versions of the game, it was possible to use mines as a reserve coin storage.  This became far less attractive, when the plunder ratios were changed, so that attackers could take 50% of the uncollected resources from resrouce nodes.  Attackers can loot only 25% of resources from resource storage; Warehouses and Coin Storage.  This makes it important to collect resources regularly.

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